The Gamification Report Blog
by Jonathan Peters, PhD
Chief Motivation Officer, Sententia Gamification
In the first-ever empirically-based taxonomy of human needs and desires (how’s that for an opening line), Steven Reiss, PhD identified 16 Core Desires that we all have. These Core Desires motivate us to do certain...
Pretty much every profession that designs experiences for other people uses personas… except the learning and development community. Game designers, app designers, web page designers all rely on personas to determine what will appeal to their target audiences and what things they should...
by Jonathan Peters, PhD
Chief Motivation Officer, Sententia Gamification
In our efforts to make learning engaging through gamification, we may trip over some unintended consequences. It turns out that there are some advantages to dry, boring lectures.
It goes back to the famous...
by Jonathan Peters, PhD
Chief Motivation Officer, Sententia Gamification
In several of my articles and webinars, I’ve noted the importance of story in learning programs. Specifically, I mentioned the work of Paul Zak who, with the help of the Department of Defense, has shown that when we...
by Monica Cornetti
CEO, Sententia Gamification
Is it possible to make dull, difficult, tedious, or challenging tasks just a little more fun?
What if you could make your employee learning experiences interesting, challenging, and FUN -- perhaps more game-like?
The reality is… you enjoy...
by Jonathan Peters, PhD
CMO, Sententia Gamification
There is an oft-quoted and perhaps overused prediction by Gartner that 80 percent of gamification efforts are destined for failure. (At least that was the prediction in 2014.) Given the prevalence of the Pareto Principle (80/20 Rule), we could...
Written by Monica Cornetti
CEO, Sententia Gamification
Let's talk Key Performance Indicators or KPIs. In its simplest form, a KPI is a type of performance measurement that helps you understand how your HR or L&D department is performing. If everything is important… nothing is important....